using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;

namespace Faust.Andrew.MTG.Player
{
    public interface ITableView
    {
        GamePresenter Presenter { get; set; }
        System.Windows.Point MeasurePlayArea(int playerID);
        System.Windows.Point MeasureCard(int cardID);
        double GetRotation(FrameworkElement element);
        //PlayerState FindPlayerUnderMouse();
        void RefreshPlayers();
    }
}
